Wednesday, September 26, 2007

Conceptin' pt. 3



Details to be used for a monument that was to be the central point of a multiplayer map that ended up being used for GRAW 2, though again, the final design varied from some of these initial sketches. I'll try to show the composite I put together tomorrow...

1 comment:

Dave Lowe said...

These concept sketches are beautiful...clean and tight but sketchy and rough at the same time.
As asked by others in previous "conceptin" posts...how long do you spent on these? Actually would love to know your process (pencil, photoshop, etc).
The temple interiors earlier are so Disneyland (and that's a compliment).
Love the stones displaced in the ceiling by roots, but just hanging on. Great when a set has character too.